It has an increasing trend of Japanese and anime-themed games gathering popularity in recent years, especially in North American and European regions.
Since 1959, published manga, broadcast anime, along with other staples of Japanese popular culture have already been the foundation of Japanese games. In 1983, with the first home game consoles visiting market, games began to generate their own manga, anime, card games, and character-product spin-offs, advancing the hybridization of such media. This trend continued to the 90s, also to this time, anime continues to exert a robust influence over Japanese game designers.
Influenced by Japanese anime and manga, Japanese game art appeals to viewers due to its distinct look and feel, cultural nuances, and various concepts. Anime art works on the more stylized aesthetic that liberates the animators from stringent adherence to depicting actuality. Its characters, in regards to personality and appearance, are simplified and exaggerated, expressive and simple to understand. The styles range from direct and easy to bizarre and flamboyant. As an example, extremely common to see oversized, expressive eyes in characters, with non-organic hair colors (green, blue, violet, etc.) to denote personality.
As the games industry grew, they ventured out into Japanese game art production, including characters, illustrations, backgrounds, animations, and more.
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